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1. Cap. Components BPOs - in Sell Orders [original thread]
Public contract up in Jita 4-4: >> Capital Armor Plates BPO (ME:50) - 1.22 bil (NPC: 1.16 bil)
- by Amber Michaels - at 2011.03.17 04:14:00
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2. WTB 1x 60-day GTC - 620 million ISK - online now - in Timecode Bazaar [original thread]
WTB 1x 60-day GTC - 620 million ISK
- by Amber Michaels - at 2011.01.10 00:53:00
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3. Set autopilot to station - in Player Features and Ideas Discussion [original thread]
I would like to set autopilot to a station instead to a system. The ship would approach the station as it does at stargates, and finally dock. This would be very convenient for many high sec trade routes and would also be a interesting spot for t...
- by Amber Michaels - at 2010.12.03 00:34:00
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4. WTS - Focused Medium Beam Laser II - BPO - in Sell Orders [original thread]
14 bil buyout offer
- by Amber Michaels - at 2010.07.12 22:07:00
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5. WTA Tech 2 BPO's - 8 prints - in Sell Orders [original thread]
3) >>> 9.7 bil
- by Amber Michaels - at 2010.05.03 23:11:00
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6. [Improvment] F11 û Navigation Panel - in Assembly Hall [original thread]
supported
- by Amber Michaels - at 2010.04.26 11:49:00
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7. (proposal) Add smaller freighter cans, please! - in Assembly Hall [original thread]
Does anyone here know courier contracts? More containers? What for? No thank you.
- by Amber Michaels - at 2010.03.12 11:42:00
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8. [Proposal] Shield gang bonuses should be applied just like armour ones - in Assembly Hall [original thread]
The proposal is perfect.
- by Amber Michaels - at 2010.03.05 11:35:00
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9. [Proposal] Remove reprocessing - in Assembly Hall [original thread]
Reprocessing is ok... I believe The problem might be that huge amount of tech 1 loot from those missions.
- by Amber Michaels - at 2010.03.02 20:17:00
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10. Bot Miners #$%& - in Assembly Hall [original thread]
Originally by: Orodel Macro Mining and AFK mining are two different things. Let's face it, Mining can be boring at times. Some of the time limit solutions will jut not work, point blank. Most of you have not taken ICE mining into considera...
- by Amber Michaels - at 2008.11.04 16:20:00
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11. unable to patch problem anyone else getting this? - in Test Server Feedback [original thread]
Edited by: Amber Michaels on 21/09/2008 14:04:05 In that case, reinstall the game...
- by Amber Michaels - at 2008.09.21 14:03:00
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12. Badly, Badly need a Browser menu option in General Settings - in Player Features and Ideas Discussion [original thread]
/signed 1 million times.
- by Amber Michaels - at 2008.03.31 11:22:00
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13. Titan Counter, bringing caps too the field - in Player Features and Ideas Discussion [original thread]
Edited by: Amber Michaels on 31/03/2008 10:52:51 Remember: a Titan is a sitting duck without a support fleet.
- by Amber Michaels - at 2008.03.31 10:52:00
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14. Character cost of living - in Player Features and Ideas Discussion [original thread]
Did you ever try second life?
- by Amber Michaels - at 2008.03.31 10:18:00
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15. Myrmidon - where's my slot? - in Player Features and Ideas Discussion [original thread]
Edited by: Amber Michaels on 31/03/2008 09:55:29 WTF Randgris !!! where is your character's face ?!? Show your face covard !!!!
- by Amber Michaels - at 2008.03.31 09:52:00
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16. Gallente Cov Ops -- Helios - in Player Features and Ideas Discussion [original thread]
Edited by: Amber Michaels on 27/03/2008 02:19:53 Actually i think that first Imicus need a better hull. Then after the Imicus hull change to something cool, we should consider the Helius hull change. Imicus is ugly as hell, thats why it was no...
- by Amber Michaels - at 2008.03.27 02:18:00
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17. Battleship subclass - in Player Features and Ideas Discussion [original thread]
Edited by: Amber Michaels on 14/03/2008 14:38:45 Actually the problem is that Dreads and Carriers are not just a bigger class than battleships. The concept is very different. Carriers are like a huge Dominix. Dreads are a special "thing". They...
- by Amber Michaels - at 2008.03.14 14:37:00
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18. Behemoth: pilotable outpost/industrial endgame ship - in Player Features and Ideas Discussion [original thread]
Originally by: TypoNinja I like the idea in principle, but not the way you've manifested it. Instead of this mammoth weak factory you've described thats hard to move i think something like a mobile station to service nomadic people who d...
- by Amber Michaels - at 2008.03.04 00:14:00
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19. Logistics for Overloading - in Player Features and Ideas Discussion [original thread]
I like this idea.
- by Amber Michaels - at 2008.02.29 07:54:00
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20. Curb Kamikaze Attacks in high sec - in Player Features and Ideas Discussion [original thread]
Edited by: Amber Michaels on 29/02/2008 07:22:25 Originally by: Berrik Radhok Whine whine whine. Display some self-preservation instincts instead of begging CCP to change things. CCP: PAY ATTENTION TO THIS. IT IS REALLY IMPORTANT...
- by Amber Michaels - at 2008.02.29 07:17:00
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